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As part of this ongoing process, we are consolidating a small number of teams and are undergoing a targeted reduction in workforce.” With the closure of Disney Interactive in 2015, Club Penguin side-projects wound down to allow a streamlined effort to focus on the core Club Penguin experience; this involved the layoffs of 30 Disney Studios Canada staff.A popular competitive sport began in the final weeks of Club Penguin, in which players attempted speedruns to see how fast they could get banned from the site; the fastest records were tool-assisted speedruns.Rocket Snails Games' Mancala Classic would also be placed into the game as Mancala.Lance Priebe, as well as co-workers Lane Merrifield and Dave Krysko, started to formulate the Club Penguin concept when the trio were unsuccessful in finding "something that had some social components but was safe, and not just marketed as safe" for their own children.These features included offering an "Ultimate Safe Chat" mode, whereby users selected their comments from a menu; filtering that prevented swearing and the revelation of personal information; On January 30, 2017, it was announced that the game would be discontinued on March 29, 2017.Club Penguin later shut down its servers on March 30, 2017 at AM.In September 2011, one of Club Penguin's minigames, Puffle Launch, was released on i OS as an app.

It was used as the inspiration for Penguin Chat (also known as Penguin Chat 1), a similar game which was released shortly after Experimental Penguins' removal.

Players used cartoon penguin-avatars and played in a winter-set virtual world.

After beta-testing, Club Penguin was made available to the general public on October 24, 2005, While free memberships were available, revenue was predominantly raised through paid memberships, which allowed players to access a range of additional features, such as the ability to purchase virtual clothing, furniture, and in-game pets called "puffles" for their penguins through the usage of in-game currency.

On March 30, 2017, at AM PDT ( AM UTC), Club Penguin's servers were officially shut down.

Prior to being purchased by Disney, Club Penguin was almost entirely dependent on membership fees to produce a revenue stream.


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